Prepare to wrap those knuckles... « Result #3 on Nov 17, 2006, 4:39pm »
What does anyone think about an unarmed fighting skill? I've planned out many of the moves, which will improved the damage and speed or your attacks or put your opponent in severe disadvantages. I even plan to include a heart ripper move, letting you keep a nice momento even.
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(loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - general, 4
Prepare to wrap those knuckles... « Result #4 on Nov 17, 2006, 4:39pm »
What does anyone think about an unarmed fighting skill? I've planned out many of the moves, which will improved the damage and speed or your attacks or put your opponent in severe disadvantages. I even plan to include a heart ripper move, letting you keep a nice momento even.
New Update: Lag-be-gone! « Result #5 on Nov 17, 2006, 4:36pm »
The lag and frustration of casting spells has been resolved! No longer will it lag out when you select a target, and you don't need to pick for yourself anymore as clicking to cast a spell will select the target for you! Blaster casters rejoice!
(loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14
(loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 14
New Update: Lag-be-gone! « Result #6 on Nov 17, 2006, 4:36pm »
The lag and frustration of casting spells has been resolved! No longer will it lag out when you select a target, and you don't need to pick for yourself anymore as clicking to cast a spell will select the target for you! Blaster casters rejoice!
Next Update: Moderator System « Result #7 on Nov 11, 2006, 5:23pm »
The new update will organize the moderator system in Feudal. There are five different ranks (listed least to most): Temp GM- lasts until the next time they log out, see GM GM- manages basic player interaction Admin- handles more severe matters Host- a host to Feudal, designates GMs and Admins, manages the server Creator- EGUY himself
(loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12
(loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12 (loadThreadDataInfo) Unhandled error. Please report to ProBoards Support! (threadDataInfo) Call for thread info for an unloaded thread - updates, 12
Next Update: Moderator System « Result #8 on Nov 11, 2006, 5:23pm »
The new update will organize the moderator system in Feudal. There are five different ranks (listed least to most): Temp GM- lasts until the next time they log out, see GM GM- manages basic player interaction Admin- handles more severe matters Host- a host to Feudal, designates GMs and Admins, manages the server Creator- EGUY himself